Keizudo
A downloadable game for Windows
Buy Now$3.00 USD or more
- Summary
- Keizudo is a command based visual novel that uses pre-rendered low polygon graphics. It has a sci-fi romance story with cyberpunk aesthetics reminiscent of 90s video games and anime.
- Content
- Over 350 pre-rendered 3D CGs
- Over 50 original background music tracks
- English, French, and Japanese versions
- 27000 words (English version)
- Explorable city
- 4 mecha
- 6 characters
- Hand drawn portraits
- Story
- Four people have been granted by a mysterious corporation the power to use giant robots powerful enough to take over the world. Those robots are called Keizudo. The four chosen ones all have completely different views of what would be an ideal world. Therefore, they must fight each other to determine who’s the worthiest of ruling the world.
- Mecha
- A Keizudo is a machine infused with the soul of a demon allowing it to use demonic power powerful enough to defeat any army in the world. Its appearance is the manifestation of the mind and body of the person who has the ability to control it.
- Characters
- Zakumi
- The main protagonist of this story. He has been granted the ability to control a Keizudo. However, he doesn’t have any desire to rule the world. He just wants to protect the ones he loves.
- Zarius
- Zakumi’s younger brother. He sees his brother as a rival and wants to become stronger than him. He worked on the creation of the Keizudo. He wants to use the power of Keizudo to destroy the world.
- Akemi
- Zakumi’s girlfriend and childhood friend. She works at her father’s lawyer agency. She’s also studying to become a lawyer. Her relationship with Zakumi doesn’t seem to be going that well.
- Yayoi
- Zakumi’s ex-girlfriend. She’s a journalist currently investigating some mysterious organization. Like Akemi, she knows Zakumi since childhood. She seems to still have feelings for him.
- Zagan
- Zagan’s past is unknown. He wants to use the power of his Keizudo to rule the world with strict laws and control. His ultimate goal is to make everybody equal.
- Zackt
- Zackt is the opposite of Zagan. He believes in survival of the fittest, that the most powerful should be on top. He wants to bring chaos and anarchy to the world. There seems to be not much humanity left in him.
Status | Released |
Platforms | Windows |
Author | Mathieu Pronovost |
Genre | Visual Novel, Adventure |
Tags | Atmospheric, Low-poly, Mechs, Retro, Robots, Romance, Sci-fi, Story Rich |
Links | Steam |
Purchase
Buy Now$3.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
Keizudo.zip 917 MB
Comments
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Is there any chance of this game getting steam deck support?
If you use the mouse function of the Steam Deck, I think you should be able to play. But since I don't own a Steam Deck, I don't know for sure.
I have tried it on the deck. It just starts up as a black screen. I have tried it with different versions of proton as well.
This game was created using Visual Novel Maker. If they ever update this engine to add Steam Deck support, I will update my game.
I hope one day this game does get linux/deck support. I played a little bit of it in a windows cloud machine and really liked the first couple of hours. The deck is my preferred way of playing VNs so I was hoping to finish this next.
BTW, are you working on another game. I noticed this game is the only game you have published on steam and it came out about 4 years ago.
Maybe there's a way to compile a Linux port. I'll look into it.
I'll definitely make another game some day. I'm still not sure what kind of game it will be, but it would be a completely different art style.
Keizudo took me over 1000 hours to make, and I've only made a few hundred boxes of it. So unfortunately I can't quit my day job to work on a game full time.
I paid for this game earlier today and I've just finally completed it. I thought the beginning of the game was a bit slow-paced, but once the story started to pick up, I found myself really enjoying it!
The art style did take a bit of getting used to, but I did used to play those old PS1 games, so I found myself appreciating the art style more and more as the game went on.
And without giving away any spoilers, I really liked how the romantic subplot ended up "tying in" to how Zakumi fought in the Keizudo fights.
And I didn't know in advance whether the love triangle would be resolved in favor of Akemi or Yayoi, but once the love triangle was resolved (without giving away any spoilers as to what the resolution is), I did enjoy how both Akemi and Yayoi's stories ended.
So in summary, this was a good game; thank you very much for making it!